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WIP LoL (League of Legend) Custom Character for iClone

iClone 7 : LoL Character Conversion Test for iClone Use

Related Video Personal report for the Character Animation Operation
3DXchange 6/7 Pipeline Test Series 17 (39)
Dated: 2017.10.29 Hirospot (Hiro Nakazawa)

LoL by Riot Games,Inc. is the most famous Online Game on PC and more than 70 million people are enjoying the game in the world.

Players can select Default Characters in the game.
Core users can also create family products and their works are listed in the Custom Skin Site such as LEAGUE CRAFT.

These 3D character shapes, motions, effects and textures are handled by the special tools for the expansion of the game internal use.

Mr.刘鹏(rockingbird, my friend living in China) has been playing LoL game and introduced the LoL characters to be used in iClone with any motion.

He kindly made a tutorial video for me to explain the pipeline work process.
(LoL characters to iClone)

Experiencing the LoL game is another chance, and instead of using default character data out of Game project, the custom character skin data found in the LEAGUE CRAFT site is selected in the report.

LoL

1
Work Flow: How to import LoL Custom Character to 3DXchange for iClone Use
1-1 Example of tools to be needed for Importing LoL Custom Character

DataFlow
 

2
Let's prepare Tools
2-1 LoL2dae (URL) : Convert .Skin to .dae on the PC screen.
 
Download lol2dae-V1.4.exe
lol2dae-V1.4.exe EXE

2-2 Autodesk FBX Converter: Convert .dae to .fbx on the PC screen.
 
FBXconverter
2-3 Image Converter (On line): Convert .dds to .png on line and download the converted file.
  ImageConverter
3
Downloading the Skin data from LEAGUE CRAFT Custom Skin Site
  LEAGUE CRAFT: Custom Skin Site: http://leaguecraft.com/skins/24653-officer-caitlyn.xhtml
  LeagueCraft
3-1 Case1:Caitlyn: Click Mods & Art, select Skins, push "Caitlyn" icon for the test.
  fig3_1
3-2 Select the following one and push "Download" button at the bottom.
 
fig3_2 fig3_3
3-3

Find the location of the Skin data.

 
/Caitlyn
fig3_4
/Caitlyn/Caitlynfig3_5
Double Click
fig3_6
Double Click
fig3_8
Double Click
fig3_9
Double Click
fig3_10
Double Click
fig3_11
Double Click
fig3_12
Double Clickfig3_13

Caitlyn Folder

4
Converting the Skin and Texture data
4-1 Use LoL2Dae tool to convert Caitlyn.skin to Caitlyn.dae
4-2 Use FBX converter to convert Caitlyn.dae to Caitlyn.fbx
4-3 Use ONLINE CONVERT to convert Caitlyn base.dds to .png
   
5
Case1: Caitlyn: Importing the Caitlyn into 3DXchange 7
5-1 Change the Diffuse, Ambient and Specular Colors to White color.
  fig5_1a
5-2 Show the Dummy, go to Transform and change the Scale to 145%.
  fig5_2
5-3 Make a T-Pose and separate the Gun.
  fig5_3
5-4 Map the bone to characterize.
  fig5_4
5-5 Confirm the Green button to indicate the mapping is completed.
  fig5_5
fig5_6
5-6 Change the Hip bone assignment when the Notice is shown.
 
5-7 Export the Caitlyn to the 3D Tool, Unlink the gun.
  Note: Can not separate the Gun. Can not edit skin for the Gun.
fig5_8
5-9 Import her into the 3DXchange again
  Note: Can not separate the Gun. The data has protection?
   
6 Case 2: Lux : Trick or Treat Lux by MakikoStars
6-1 Select the Lux as this model is rigged for animation.
 
fig6_1 fig6_2
6-2 Open the Downloaded zip file and convert the mesh and texture.
 
fig6_3 fig6_4 Open Skin Files.
fig6_5
6-3 Open 3DXchange 7, import the Lux.fbx. At Align, push "Align to Ground" button.
  3DX7__Lux_1
6-4 Scale her by 135%, drug the Texture file to the body.
  3DX7_Lux2
6-5 Change the Diffuse, Ambient and Specular Color to white.
  3DX_Lux
6-6 Adjust body bones to make a T-Pose, blue=L/R direction, Red=Longitudinal, Green=Rotate
  3DX7_Lux3
3DX7_Lux3a
6-7 Observe the Hair and Jaw bone movement
  3DX7_Lux4
6-8 Complete the Bone Mapping for characterize.
  3DX7_Lux5
6-9 Map to Extend Bone.
  3DX7_Lux7
6-10 Simple Viseme set is possible.
  3DX7_Lux8a
6-11 Mesh Refinement for her Face, Shoulder and Arms.
  3DX7_Lux10
3DX7_Lux9
6-12 Texture Enhancement:1024X1024 2048x2048、Eyes, Eyelashes
  3DX7_Lux11a
   
  To be Continued...
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